B.O.X. Security Robot

5 stars based on 79 reviews

Gameboy Advance Release Date: She is saved, but it is found that she is infected with a strange-new life form called the X Parasite. The X is so infused in her body metroid fusion sector 3 robot bears large parts of her suit had to be removed and she was vaccinated with Metroid DNA the primary enemy of the X Parasite. Now Samus is part human, part Metroid or something like that and is sent to investigate the strange disappearances of the crew of the BSL Research Station which is believed to be linked to the X Parasites.

This game receives metroid fusion sector 3 robot bears lot of metroid fusion sector 3 robot bears reviews from fans as well as casual gamers. On the one hand, people dislike the fact that this game tends to be a departure metroid fusion sector 3 robot bears the "traditional" open-worldness of previous Metroid titles; this game pretty much follows a linear path with no room for deviation.

On the metroid fusion sector 3 robot bears hand, people say that they like the departure and view it as another take on the Metroid formula. I actually like this game it isn't my favorite one - that's Metroid II metroid fusion sector 3 robot bears I will be splicing in English versions of the major cutscenes and subtitling the mission briefings. I don't actually know how to read Japanese, so what I'm doing is using the English transcript of the game for the subtitles.

Main Videos Download the video for the best experience. No good Metroid game is without a myriad of items to collect; Fusion is a little different than the others in that except metroid fusion sector 3 robot bears the case of extra E-Tanks, Missiles, and Power Bombs beyond the original set given to you you can't avoid getting items. Here is where I'll keep information on the upgrades we've gotten so far.

Sprites ripped from Super Metroid because Fusion doesn't really have sprites for most of the items The problem is they are limited. In Hard Mode, collecting new missile expansions will net us 2 missiles instead of the usual 5. Another collectible item that adds to our completion percentage. In Hard Mode, each E-Tank adds 50 units of health instead of the usual This ability allows Samus to roll into a small ball; this gives her access to smaller passageways otherwise inaccessible.

This fires a really strong shot that will kill most enemies right now in one hit. Holding down the charge and jumping into an enemy will activate the pseudo screw attack. This will damage the enemy just as much as the charge shot would have. Allows Samus to plant bombs while in the Morph Ball mode. She can use these bombs to damage enemies or propel herself upward. Multiple bomb jumping isn't possible in this game, but they allowed for it in Zero Mission. Nothing much more than that This allows Samus to jump while in morph ball mode.

This makes travelling through small mazes and other passageways much easier. This will kill most enemies in her path and allow her to break blocks with the left-facing triangle on them. The Speed Booster also allows Samus to perform the Shinespark which in my opinion is one of the best maneuvers in the game. While metroid fusion sector 3 robot bears, hold the down button to save the charge Samus will continue flashing for a few seconds before it dissipates ; while flashing, jump and press any direction and Samus will fly off in that direction until she hits a wall or something else that can't be broken.

This technique is incredibly useful for reaching out of the way areas and for looking like a total badass. In Fusion, the Metroid fusion sector 3 robot bears Missile replaces the regular Missiles meaning there is no switching from one to the other ; the Missile count becomes the Super Missile count. Also, the SA-X's ice beam won't freeze us anymore. A secondary function of the suit is that it reduces the damage we take so for a brief amount of time, we have a defensive advantage - don't worry though, the X will catch up quickly and start damaging us seriously soon enough.

This essentially functions just like the Ice Beam of previous titles in that it will freeze an enemy upon impact some enemies are weak enough to die right away, but most will freeze.

This is really useful for navigating especially to secret areas. It dramatically widens your beam and makes it a little stronger in the process. It is good for uncovering hidden blocks and clearing out rooms effectively. It also has the added affect of drawing any floating X to you, making collecting health and missile replenishment simple. You can use this item to jump continually in the air; to pull it off well, we have to press the jump button as Samus is on the downward point of the jump.

The Plasma Beam has the ability to pierce enemies meaning that the beam will pass through the enemy as it damages it. In this game, the beam does damage for every frame it is in the enemy so from now on we will be using mainly charged shots for bosses as this beam is exponentially better than any missile.

Normally in a Metroid game, you would get this before the Plasma Beam, but Fusion mixes that up a bit. Even so, this is a very powerful beam and further strengthens the "charged beam instead of missiles" tactic for bosses from now on. Metroid fusion sector 3 robot bears basically turns Samus into a somersaulting ball of death every time she jumps.

The descriptor in the game makes it sound exactly like the Space Jump "Somersault continually in air"but it really is an extension of that. In other games, you don't need the Space Jump to Screw Attack so there is no continual somersaulting.

Regardless, Samus is now even more of an unstoppable death machine than she was before. What was the game not already hard enough? Does everything take off two energy tanks instead of a single one? I'm intrigued by this, I love Fusion so the idea that it has a harder difficulty setting makes me interested to see how much harder it is. All I remember about this game is end game spoiler The SA-X or whatever it's called being an enormous pain in the ass.

I want to see how someone who is good at the game fights it. I'm going to have to reference M. Bison here when I say, "YES! Man, I though you only returned to finish off LttP. I guess I'll stop. Thanks for watching, everyone!

See what you did, Cy? I'm not entirely sure why I'm looking forward to this. I guess I just like this game that much. That, and Mecca is a sex machine capable of delivering seismic quakes through your body at any given moment. If this is what you are doing, you have my wholehearted viewership. It is a mystery If Sector 1 is supposed to be a metroid fusion sector 3 robot bears of SR, why isn't it in black and white?

I've been following Another Metroid 2 Remake metroid fusion sector 3 robot bears He ended up with music problems when he switched to Game Maker 8. Thank you, I'm glad you're enjoying it. Did you think that Sector 1 SRX was kind of a boring environment? Then you are in luck, because from now on, the environments get a lot more interesting! Today Samus will cut through the jungle and might come face to face with her deadliest foe!

This chapter of the game really introduces you to "travelling outside of the map" in that we will have to traverse through a lot of "green rooms" to finish this mission. If you haven't noticed or I haven't yet mentioned itgreen rooms are those not included in our map download. Let's get to it! Oh, and here's a little bonus video I made for the guys over at SA - just thought I'd share it here too as it is relevant. Be honest, long did you try to get the pelvic thrusting animation to match the launch of the rocket?

Metroid Fusion is the only Metroid game I've finished and I really like it. I'm glad this let's play will let me see all the items I missed through my stupidity haha. In this update, we explore Sector 4 AQA ; this is my favorite sector of the game for many reasons.

Basically, it is now Shinespark e'rry day. I guess we're already to the point of double-posting: This mission is relatively short and there's not really much to say about it. We get introduced to the fire-based sector, but we can't really explore too much because Samus lacks a Varia Suit. We do, however, discover a pretty dangerous robot. As much as I hated being led by the nose throughout most of the game, Fusion did a good job giving you a sense of becoming more powerful.

I think they dished out new Beam weapons at the perfect times, and the Super Missiles themselves were really satisfying to fire. Super Missiles are the Bee's Metroid fusion sector 3 robot bears. Today we venture deep into the "dark" depths of Sector 6 NOC. Turns out we need a Varia Suit and going into the ice section to get it just metroid fusion sector 3 robot bears like a bad idea.

Doesn't matter, though, the X are glad to bring our ice-weakness straight to us in the form of giant blue X. I really like this area in the game, it is one of my favorite environments on the BSL Research Station. Please note the AI in the Blue X as I progress through the level; I mention it during the video but it bears repeating that this game is programmed fairly well. Glad to know I'm not the only one who's always thought that the varia suit was fugly.

Also, I noticed you missiled the core x in the data room; I always do that myself, and it flashes metroid fusion sector 3 robot bears if damaged, but do you know if it actually affects it in any way? Apparently, it does not.

Yeah, shooting the Core X in the Data Room does nothing but make it flash and scream; no damage is done. I really like ice levels in general, but I'm not too impressed by Fusion's take on it. Fusion was the first Metroid I played, and Metroid fusion sector 3 robot bears always felt seriously annoyed at how it gives you these awesome missiles that make a satisfying Bang and kill everything they hit, only to be replaced by mandatory missles that lowered the firepower and changed it to a "crack" sound.

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This is a list of notable fictional characters in Metroid , a series of video games developed by Nintendo. The Chozo are a mysterious and sage -like species featured throughout the Metroid series. The origins and age of the Chozo race and civilization are unknown, but they were once spread across several planets in the Metroid universe. Lore entries in Metroid Prime suggest that the race may have traveled to a higher plane of being as opposed to dying out.

The Chozo were extremely advanced in technology, some say they could not be more advanced, but the chozo took pride in their elaborate statuary. They also exchanged knowledge with other species, including the Luminoth of Aether, the Reptilicus of Bryyo, and the Elysians of Elysia robots which the Chozo themselves built. Lore found in Metroid Prime 3 specifically mentions a fellowship of enlightened species that once existed between the Chozo, the Luminoth, the Reptilicus, and another race called the Ylla.

While the former three have been expounded on in the series, the Ylla are only mentioned in this piece of lore and have yet to be seen. In Metroid Prime , in later areas in game play, Chozo ghosts appear and attack Samus. Although originally allies, they have been maddened by the Phazon corruption of their planet, and can no longer distinguish friend from foe. Samus trained in the Federation's military before becoming a bounty hunter , leaving some time after a disagreement with her commanding officer, Adam Malkovich.

Troopers are also given a basic repeating assault weapon, and in Metroid Prime 3 , some are equipped with the Phazon Enhancement Device. The Metroid larva is chronologically the last Metroid of its race following the events of Metroid II: Samus describes how a Metroid larva hatched from an egg and immediately imprinted upon her, believing her to be its mother.

She brought the larva to Ceres Space Colony, where scientists learned that they could harness its power. Just after she left the colony, she received a distress call and returned to find the scientists dead and the larva stolen.

The Baby Metroid is used as the driving theme of the game as Samus tirelessly searches through Zebes and eventually the Space Pirate's base on Tourian for her Metroid hatchling. Once encountering the Baby Metroid in Space Pirate clutches, it attacks Samus and nearly drains all her energy. During the final battle against Mother Brain, the Baby Metroid comes to aid of Samus by recharging her energy, but Mother Brain destroys it in retaliation.

Samus avenges its death by destroying Mother Brain with an extremely powerful weapon given to her by the Metroid. After a planet-wide self-destruction , Samus for once mourns the death of a Metroid. Other M , the Baby Metroid is mentioned in the opening cutscene as it serves as a reminder for Samus' loss of loved ones in her life. Later in the game, on Bottle Ship's Sector Zero, she encounters a Metroid that resembles something similar to the Baby Metroid, but immediately attacks her only to be saved by Adam Malkovich.

They are capable of siphoning an undetectable life energy from any life form, generally causing the death of the victim in the process. The original Metroid establishes that exposure to beta rays would cause them to multiply very quickly. Return of Samus established a five-stage life cycle in which those Metroids native to SR go through two stages of ecdysis followed by two stages of mutation , thus maturing through five previously unknown forms: Alpha, Gamma, Zeta, Omega, and Queen.

These weapons can freeze Metroids instantly, and often all it takes to finish them off after this is a strong impact such as one from a missile. Metroid Prime introduced three new, Phazon -mutated forms: Echoes has a Phazon-mutated strain of Metroid, the Tallon Metroid. Instead of siphoning all of their power from victims, they can feed directly off Phazon. They are born as Infant Metroids from cocoons and mature into adulthood when exposed to Phazon. In Metroid Prime 3: Corruption , three new mutations of Metroid appear: Phazon Metroid, which is almost exactly like a common Metroid, except that it is capable of phasing in and out of local timespace; Hopping Metroid, which cannot hover, phase out of local timespace, or drain energy, but can fight using its claws as melee weapons and armor for defense; and the Metroid Hatcher, a boss which can float and spawn Phazon Metroids, but cannot phase out of local timespace.

Corruption also introduced Miniroids, infant Metroids who have not yet grown to a point of being able to defend themselves. With the exceptions of the Metroid Hatcher and the Fission Metroid, the Phazon mutations have not erased the species' vulnerability to extreme cold. It is believed that the Tallon Metroids and their mutation and Phazon Metroids and their mutations died out after the destruction of Phaaze, due to their dependency on Phazon.

At the end of the second game in the series, Samus spares a baby Metroid, which imprints on her, seeing her as its parent. This Metroid later reappears in the sequel Super Metroid , where Samus delivers it to scientists on the Ceres Research station who plan on finding a way of using its energy absorbing properties for good intentions. The Metroid larva is soon stolen by Ridley, who takes it to Zebes where it is exposed to beta rays and multiplied, which may explain why it grew abnormally large, becoming the eponymous Super Metroid.

Samus later encounters it in Tourian where it attempts to drain her energy, before recognizing her as its mother and fleeing.

It later reappears in time to save Samus from the rebuilt Mother Brain by draining her energy and reviving a wounded Samus. Mother Brain revitalizes however, and kills it while it is reviving Samus.

Other M , on the space station called the Bottle Ship, Samus discovers the space station is an illegal bio-weapons research facility. The unfreezable Metroids are apparently wiped out in an explosion caused by Samus's former commanding officer. In Metroid Fusion , Samus is injected with DNA from the infant Metroid recovered from the Ceres Space station in order to save her from being killed by the X parasite giving her the ability to freely absorb X, but also their weakness to extreme cold , effectively making Samus the last of the Metroid.

Metroids also made an appearance in Kirby's Dream Land 3. They appear as in-game enemies in a certain level, retaining their vulnerability to cold: Kirby needs the ice ability to freeze them and defeat them, similar to the Metroid games. They also appear in the Kid Icarus series under the name "Komayto", although the goddess Viridi breaks the fourth wall to insist that Metroid is a completely "different game world".

In Super Smash Bros. Brawl and Super Smash Bros. A small group within the Federation government was responsible for the events in Metroid: Other M and were a behind-the-scenes antagonist in Metroid Fusion.

Secretly, this unnamed group within the Federation planned to breed Metroids and other creatures, like the Zebesians, to be used as bio-weapons, employing various methods to keep their activities a secret from the rest of galactic society. However, this project was foiled by the accidental cloning of Ridley and the rebellion of MB, the Mother Brain-like android created to control the Metroids.

However, one of their operatives called " The Deleter " by Samus, infiltrates Adam's squad to remove any evidence of the project. The presence of Samus derails James' mission, though he does manage to kill several members of Adam's squad before he himself was found dead in the Bioweapons Research Center: The actions of Samus and Adam's heroic sacrifice put an end to their bio-weapons research on the Bottle Ship, but their secret bio-weapons research and Metroid breeding program continues on the B.

In Fusion , Samus discovers the continued bio-weapons research and learns that they foolishly plan to capture the X parasites and the SA-X for the bio-weapons research, and crashes the station into the planet SR with the help of her ship's AI, which was based on Adam Malkovich.

It is also believed that they are also responsible for the creation the power suit, weapons, and ship stolen by the Federation-hating bounty hunter Sylux from Metroid Prime Hunters.

Metroid Prime and its alternate form Dark Samus is the main antagonist of the Prime subseries. It is a strange, black-carapaced, red-eyed creature with a humanoid face within its shell and the ability to control and horribly mutate anything it attaches to. Metroid Prime appeared in Tallon IV shortly after the impact of the Leviathan, a living Phazon meteor, fused with a Metroid unfortunate enough to cross its path.

According to the NTSC version of Metroid Prime , Space Pirate miners eventually discovered the creature, eventually dubbing it "Metroid Prime" after containing it with security units and drones brought to their laboratories to perform experiments.

After its defeat, the creature takes Samus' Phazon Suit to reconstruct itself into a body similar to hers, resulting in the being referred to as "Dark Samus". In Metroid Prime 2: Echoes , Dark Samus arrives in Aether while chasing the planet's Phazon.

Shortly after, Samus arrives and encounters Dark Samus many times, eventually defeating her as Dark Aether was destroyed - but a post-credits scene shows Dark Samus reforming herself in deep space. Corruption shows a team of Space Pirates returned to Aether to pick up Phazon, and eventually found Dark Samus, who killed a third of the Pirates and brainwashed the rest to be their leader.

After discovering Phaaze, Dark Samus begins her mission to spread Phazon across the universe - one of the planets hit was the Pirate Homeworld, in order to turn the rest of the Space Pirates into followers of Dark Samus. In an attack to the Galactic Federation vessel G.

Valhalla, Dark Samus steals a supercomputer , the Aurora Unit , which is used to implant a computer virus into the Galactic Federation's network of Aurora Units, crippling it.

Shortly after, Dark Samus leads an attack on the planet Norion and corrupts Samus and other bounty hunters with Phazon. After Samus destroys the Leviathans of four planets, she goes to Phaaze, where she finally defeats Dark Samus, who then merges itself with the Aurora Unit in a last-ditch effort to defeat Samus.

After the Aurora Unit is destroyed, Phaaze explodes, and all Phazon in the galaxy is rendered inert. Dark Samus appears in Super Smash Bros. IGN listed Dark Samus as the 88th best video game villain.

The Ing horde is a race of powerful and intelligent dark creatures that appears only in Metroid Prime 2: They are capable of possessing anything mechanical, organic, artificial, dead, or alive, and originated when a Leviathan from Phaaze impacted the planet Aether and created Dark Aether, a trans-dimensional duplicate of the planet. The Luminoth, the inhabitants of Aether, fight against the Ing over the Light of Aether, the planet's power source, for decades, in spite of disadvantages, and the Ing appear to be on the verge of victory, until Samus Aran enters the picture when she comes to Aether, looking for a missing Galactic Federation squad.

Samus assists the Luminoth in their war, recovering the lost energy, and ultimately enters the Sky Temple, where she confronts the Emperor Ing, the Ing horde's leader and the main antagonist of the game.

Despite the Emperor Ing being very powerful thanks to the last of Dark Aether's planetary energy and great amounts of Phazon, Samus defeats the creature and takes the remaining planetary energy, putting an end to Dark Aether and the Ing horde for good. During her escape from the destabilizing Dark Aether, Samus is confronted by Dark Samus, who she barely defeats, and then a group of Ing attempting to stop her from escaping, which she narrowly escapes from using a light portal previously hidden behind a wall of Phazon.

The Ing then perish along with Dark Aether. Its exact status has always been unclear, as it has been referred to as the general of the Space Pirates, a supercomputer that operates the Space Pirate-occupied world of Zebes, or a councillor of the Chozo.

In Super Metroid , Mother Brain also rises from the floor with a grotesque body after her tank is destroyed. Samus seemingly destroys Mother Brain in the original Metroid , but again confronts it in Super Metroid ; in this game, Samus is almost defeated, but the baby Metroid intervenes, and Samus once again defeats Mother Brain.

It was revealed in Metroid Prime 3 that the Galactic Federation had constructed biomechanical supercomputers called Auroras, and that there were plans for a "Future Aurora Complex", which appears to be the Mother Brain depicted in Super Metroid.

Other M using cloning or robotics. Other than Samus and the titular Metroids, Ridley is the only character that has appeared consistently throughout most of the games in the series the exceptions being Metroid II: He is directly responsible for the invasion of Samus' home planet, and the death of her parents, and is the franchise's primary villain, despite not typically acting as the main antagonist in an individual game. His most prominent feature is his grotesquely oversized belly. Zero Mission retconned his size and appearance, showing he did not grow between games.

Melee where he periodically slashes and rotates the stage. They are a group of "interstellar nomads" resembling humanoid reptiles , insects or crustaceans , who plunder colonies and ships and exist in an insect-like hive society.

Considering their appearance throughout the series, especially the Prime series, they could be considered arthropod-like reptiles. A single Pirate may have many biological differences between individuals of their own species, most likely because of their willingness to perform self-experimentation and mutation.